Whenever John Kim had some free time as a child, one activity always won out: gaming. And while his parents sometimes urged him to try other things for a more secure future, gaming remained his go-to pastime throughout his adolescence.
“When I grew up and it was time for me to find a job, I was convinced that gaming was the ideal path for me and wanted to show my parents that I could merge my passion with a career,” says John. “I committed myself to intensive study, ensuring exceptional grades that ultimately allowed me to triumph in a fiercely competitive landscape. At the age of 25, I successfully joined one of the largest gaming companies in Korea.”
The gaming business was booming around this time, particularly in South Korea. John was lucky enough to land a job any gamer would dream of: Project Manager. As the youngest Project Manager in his company, John effortlessly embraced this responsibility — and unsurprisingly, soon more and more opportunities in the gaming industry popped up in Luxembourg, then Berlin.
But when his office in Berlin closed, he had a choice: should he go back to South Korea to an area where the industry was thriving, or should he try to hack it with his own business in Berlin?
He decided on the latter, founding MobOwl Games, an operator of mobile games. Initially started with a focus on market research, marketing, and customer service support within the gaming industry, MobOwl soon decided to start developing mobile games of their own.
“Our mission is to create games that serve as a comforting escape for people weary from the various stresses of life,” says John. “We started by building some casual brick-breaking games that users could enjoy as a fun escape.”
As they delved deeper into game development, MobOwl shifted their focus towards match-3 games, where you match up similar tiles in a soothingly strategic rhythm. This area proved to be more promising and aligned with market trends — and today they’re nurturing a total of nine projects in this genre.